The fans assume that there is a plan to add Tri-City from Undercover into the game. In Rockport City there is a gap on the map where on the table it reads "Tri-Cities", that leads to a huge bridge, but the gap is locked to all the drivers. The game currently features over 100 licensed cars consisting of tuners, muscle cars and exotics. World also features the cities of Rockport City and Palmont City, the cities of Most Wanted and Carbon into its map design, with designed graphics and new locations on the map to travel easier. I know its nothing more than a decorative paper weight at this point. You can play long-sunsetted Motor City Online offline thanks to emulation Bree Royce - Octo2 If you were gaming back in those heady MMO days before World of Warcraft, you probably remember Motor City Online, a short-lived racing MMO. World takes on the gameplay style of Most Wanted and Carbon, focusing on illegal street racing, tuning and police chases, and adds classic MMO elements to the mix such as special abilities. I know its been dead for almost 10 years. However, people who ordered the Need for Speed: World Starter Pack had an early "head-start" in the game, which started on July 20, 2010. World was released worldwide on July 27, 2010. It is the first freemium MMORG in the Need for Speed series (though Motor City Online was originally conceived as a Need for Speed game) and is available exclusively for Windows-based PCs. This iteration has been co-developed by EA Black Box (Canada) and EA Singapore. Need for Speed World (previously known as Need for Speed: World Online) is the 15th installment in the long-running racing video game Need for Speed franchise published by Electronic Arts.
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